There are quite some possibilities that I want to try out with this new
technique before I make it into an include file.
Here's a test of simulated wind blowing in the grass. I think it looks
interesting, and yet something's not quite right. Any ideas?
(BTW, I'll work on improving the interaction with the two balls and their
shadows later.)
Rune
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Download 'fgrass2_test3.mpg' (481 KB)
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